Modern map services and other spatial systems must support a wide range of applications. Besides computing optimal (with respect to a cost function such as travel times or time in traffic) point-to-point routes, advanced queries like “find the closest Thai restaurant to my current location” or “what is the best place to stop for groceries […]
Cloud Gaming Experience Towards Placing Virtual Machines Optimizing
This paper tackles the challenge and study an optimization problem to maximize the cloud gaming provider’s total profit while achieving just-good-enough QoE. We conduct measurement studies to derive the QoE and performance models. We formulate and optimally solve the problem. We conduct extensive measurement studies using an open-source cloud gaming platform, GamingAny-where (GA) on two […]
SREM – A Novel Systems Scalable And Reliable Matching Service For Content-Based Publish/Subscribe
This abstract propose a distributed overlay protocol, called SkipCloud, to organize servers in the cloud computing environment. SkipCloud enables subscriptions and events to be forwarded among brokers in a scalable and reliable manner. Also it is easy to implement and maintain. To achieve scalable and reliable event matching among multiple servers, we propose a hybrid […]
Multiattribute Resource Allocation Of Dynamic Optimization In Self-Organizing Clouds
By leveraging virtual machine (VM) technology which provides performance and fault isolation, cloud resources can be provisioned on demand in a fine grained, multiplexed manner rather than in monolithic pieces. By integrating volunteer computing into cloud architectures, we envision a gigantic self-organizing cloud (SOC) being formed to reap the huge potential of untapped commodity computing […]